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Lyra Multiplayer

Software using: Unreal Engine 5

Project type: AAU Student project 

Genre: Multiplayer shooter

Project period: 3 weeks

Project​Complete TIme:23 April 2021 

KeyFeature

  • Objective-Based Gameplay:
    Three interactive control points (A, B, and C) that visually change colors based on which team captures them.

     

  • Team Setup:
    Supports up to 10 players per team (Red vs. Blue)—including AI-controlled characters.

     

  • Combat Resources:
    Strategic weapon spawns for assault rifles and shotguns are placed throughout the map.

     

  • Health & Respawn System:
    Scattered health pickups and designated player spawn areas to support ongoing action.

     

  • Traversal Mechanics:
    Integrated jump pads and launch pads to encourage verticality and fast-paced movement.

     

  • This level is optimized for testing competitive mechanics, level balance, and player engagement in a fast-action multiplayer environment.

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