Lyra Multiplayer
Software using: Unreal Engine 5
Project type: AAU Student project
Genre: Multiplayer shooter
Project period: 3 weeks
ProjectComplete TIme:23 April 2021
KeyFeature
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Objective-Based Gameplay:
Three interactive control points (A, B, and C) that visually change colors based on which team captures them.
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Team Setup:
Supports up to 10 players per team (Red vs. Blue)—including AI-controlled characters.
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Combat Resources:
Strategic weapon spawns for assault rifles and shotguns are placed throughout the map.
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Health & Respawn System:
Scattered health pickups and designated player spawn areas to support ongoing action.
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Traversal Mechanics:
Integrated jump pads and launch pads to encourage verticality and fast-paced movement.
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This level is optimized for testing competitive mechanics, level balance, and player engagement in a fast-action multiplayer environment.



